Character Death and Re-Rolling
Guidelines for Re-Rolls
All the requirements for creating a first level characters apply to re-rolls. This includes the survey and the selection of campaign traits. When creating your new character, be sure they have a strong tie to the campaign setting and the world surrounding it.
You will need to work with the DM to discuss your new character’s entry into the campaign, and their relationship to the late Professor.
In completeing your character survey and back-story, remember to account for the class levels you’ve gained.
Strive to conceive of your character in the collective gaming spirit. (See This Article for a good discussion on what that means)
Your current level and experience total will be determined by a number of factors. These include: current average party level, number of times re-rolled, acrued Rewards experience, the experience total of your previous character, and so forth. The DM will supply your starting experience total.
Wealth and Equipment
New characters will begin with wealth per the Character Wealth by Level table.
New characters should spent no more than 50% for their wealth on any one item.
Advice on spending from Pathfinder SRD: “For a balanced approach, PCs that are built after 1st level should spend no more than 25% of their wealth on weapons, 25% on armor and protective devices, 25% on other magic items, 15% on disposable items like potions, scrolls, and wands, and 10% on ordinary gear and coins. Different character types might spend their wealth differently than these percentages suggest; for example, arcane casters might spend very little on weapons but a great deal more on other magic items and disposable items.”
Take advtange of OP’s Secrets feature to do as much character building as possible on the site. As soon as your preliminary idea is approved by the DM, create a character page and begin building. Use of OP is required, and your final character sheet/design should be posted before your new character enters play. Your public page need only contain the kind of cursory information other character’s will gain from a glance, or the sort of teasers that will help set the mood for your entrance.
If there is an idea you want to explore that doesn’t quite fit these guidelines, talk to the DM. The DM reserves the right to make an exception on your behalf. Likewise, be sure to clear all backstory/etc with the DM before introducting your new character to the world.
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